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Author Topic: WOTLK two months later  (Read 270 times)
Institoris
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« on: January 07, 2009, 09:55:43 AM »

In this post I use the colorful vocabulary I learned while playing this game to analyze in detail several aspects of Wrath of the Lich King, two months after its release date:

PvP in general - Fail
Arenas - Epic Fail
Wintergrasp - Epic Win (minus lag and all the badges they stole from me)
The concept of a raid boss behind a PvP objective - Epic Win
Strands - Win
Naxx - Win
Hard-mode challenges - Epic Win
Quests - Epic Win(!)
Death Knights - Epic Fail
My 51 Point Talent - Fail
World Design - Epic Win
Gear Design - Win
Gear Stats - Fail
Class Balance - Epic Fail (though I'm probably on the OP side of the equation in PvE)
Rewards for having an expensive profession - Epic Fail
Achievements - Epic Win (I am working on that one where you have to /love critters all over the world)
Heirloom Items - Win (but do they have to be so expensive?)
10-man raiding - Epic Win

Project X's Growth After The New Expansion - Epic Win. I like our new members.
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Elisabeth
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« Reply #1 on: January 07, 2009, 10:05:50 AM »

Quote
In this post I use the colorful vocabulary I learned while playing this game

Come back to me when you've used the term, "teh leetsauce" at work and then went on to further explain that "teh" is purposely misspelled only to have everyone look at you in a whole new light, which probably isn't a good thing.

Yes, that's a true story.

But, I agree with most of your summary.  I especially agree that we have added some very awesome people to our roster with more awesomeness coming our way.  We were already awesome, but just added to our awesome.  Who knew there were so many awesome people out there?  And did I use the word awesome enough? Awesome!
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Cea - Resto/Feral Bear Druid lvl 80
Elisabeth - Aff Warlock lvl 80
Lis - Beastmaster Hunter lvl 70
Lisbean - Ret Pally lvl 66
Roseline - Shadow Priest lvl 50
Jyn - Fire Mage lvl 42

"Life has to be lived.  That's all there is to it." - Eleanor Roosevelt
Xaren
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« Reply #2 on: January 07, 2009, 11:23:11 AM »

I'm hurt inst...  Tongue  How do Death knights == Epic fail?
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Khella
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« Reply #3 on: January 07, 2009, 12:02:57 PM »

Oh yeah, I agree with X, MouldyKnig...er DeathKnights were not a fail, certainly not an epic fail!

 X and I can't decide if his Deathknight and my priest or his Deathknight and my shammy are the best duo for questing. But both combos rawk. From a healer perspective, I LOVELOVELOVE his DeathKnight. Zomg!! His ability to keep aggro on multiple targets is great and, and, AND, when something comes to eat me he just YANKS it back over to him. I hear the "GET OVER HERE" shout from Mortal Combat in my head every time, and I have to chuckle.

 Seriously people, Badhorse has both Nece and Khella fighting to follow his furry butt around. Tsk, tsk, ladies! Roll Eyes

  Now how is THAT an epic fail?!  Tongue
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Institoris
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« Reply #4 on: January 07, 2009, 12:10:06 PM »

Khella, you were collaborating with a DK. I certainly don't mind being grouped with a DK. Now try to duel X and you'll see what I mean Smiley
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meenin
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« Reply #5 on: January 07, 2009, 12:12:16 PM »

Hey Khella even Warrior Tanks can keep enough agroo on multiple targets to keep you little healing butt save.....just a FYI  Smiley
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---Meatshield at your service!---
Khella
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« Reply #6 on: January 07, 2009, 12:17:44 PM »

Hey Khella even Warrior Tanks can keep enough agroo on multiple targets to keep you little healing butt save.....just a FYI  Smiley

 So I recall, dearheart. Miss you!  Kiss
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Topround
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« Reply #7 on: January 07, 2009, 03:00:56 PM »

But not enough to keep my mage alive Smiley
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Cassiopea
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« Reply #8 on: January 08, 2009, 08:52:16 AM »

Quote
Quests - Epic Win(!)

I'm inclined to agree with this one the most.  Seriously, the quests have been extremely fun and there have been a lot of unique questing ideas and objectives.  I've really enjoyed it!
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Zelig
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« Reply #9 on: January 14, 2009, 04:50:41 PM »

Heres my take, but agree with most:

PvP in general - Fail
Arenas - Epic Fail
Wintergrasp - Epic Win (minus lag and all the badges they stole from me)
The concept of a raid boss behind a PvP objective - Epic Win
SOTA - Fail
Naxx - Win
Hard-mode challenges - Epic Win
Quests - Epic Win(!)
Death Knights - Epic Fail (absolutely)
My 51 Point Talent - Fail
World Design - Epic Win
Gear Design - Fail (with a few exceptions, everything looks the same)
Gear Stats - Fail
Class Balance - Epic Fail (way out of balance)
Rewards for having an expensive profession - Epic Fail
Achievements - Win for others, I dont really care
Heirloom Items - Win (but do they have to be so expensive?)
10-man raiding - Epic Win
Lag - Fail (25 man raids, WG, etc....wheres the 150 mil per month going?)
Expansion Overall - Not bad, but for 40+ dollars (price of an entire new game) I believe we could have had a bit more content/variety. A few new races or classes maybe. Not 5000 overpowered DKs running around on every server, because they start at 55 and every other person started one.

Coming to Project X - Epic Win. I the members, the variety of interests, helpfullness, and planned activities to break up the everyday normal routine now and then.
« Last Edit: January 14, 2009, 04:54:43 PM by Zelig » Logged
Mallebull
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« Reply #10 on: February 11, 2010, 03:15:36 PM »

So...I remembered this old post the other day and thought what the heck I'll give my Wrath grades now that it's been geez....more than a year Shocked.   I added a few.

PvP in general - Fail.  I didn't get to try the new conquest island but there's not much difference in the actual PvP.  Since there's not any real improvement to the actual PvP--Fail.
Arenas - N/A Never done them.
Wintergrasp - Epic Win.  (Implementation is another issue)
The concept of a raid boss behind a PvP objective - Epic Win.
Actually raiding that boss with pug groups full of leet PvPers- Epic Fail.  Soooo painful for a .01% chance of gear you can actually use. 
Strands - Fail.  Too easy to snowball and loose.  Hey guys cover Yellow gate, Yellow gate, Y-E-L-L-O-W G-A-T-E---wuttttt?
Naxx - Epic Win.  Ok, I know it's "easy" but it was a blast.
Ulduar - Epic Win.  Didn't do too much of it but really well designed and tougher.
ToC- Fail.
Hard-mode challenges - Win.  I think we only did these for fun or by accident lol.
Quests - Epic Win.  Really well designed, and thought out with twists, turns and cutscenes.
Death Knights - Win. 
My 51 Point Talent - Win.  (Mangle, Wild Growth, Starfall--Drooodddd!)
World Design - Epic Win
Gear Design - Win
Gear Stats - Fail
Class Balance - Fail.  Unfortunately, things seem more and more the same between classes instead of different playstyle but balanced.
Rewards for having an expensive profession - Epic Fail.  JC is still good but most are bad.  I really miss getting nice rewards from professions.
Achievements - Epic Win.
Heirloom Items - Win.
10-man raiding - Win.  Prefer 25, but it's a good new option.

Oh yea and PJX--Epic Win!  Grin
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